PELEGRÍN-BORONDO, J.; SIERRA-MURILLO, Y.; OLARTE-PASCUAL, C.; GARCÍA-MILON, A. Game of thrones in class. Effect of gamification on amotivation and perceived quality. Journal of Management and Business Education, [S. l.], v. 3, n. 1, p. 72–89, 2020. DOI: 10.35564/jmbe.2020.0006. Disponível em: https://journaljmbe.com/article/view/6477. Acesso em: 16 sep. 2024.